Welcome to the first of our new “What We’re Playing” blog series at the Center for Games & Impact. At the Center, we take the power of video games to bring about positive social impact very seriously. And, we also just enjoy playing new (or, new to us) games, sharing these experiences with you and hearing about what other people enjoy playing. This month a few of us spent time revisiting games for education and health, and one of us is enjoying navigating a world as his favorite DC superheroes.
Here are the games we are playing as we say good-bye to summer 2014 and beginning to dig in to the fall semester (*click on the game art to jump right to that summary):
Thinking with Portals, again, in Portal 2

Angelica Monserrate, Innovation Lab Student
Click to learn more about Portal 2.
Portal 2 has won awarded to numerous awards including winning the title of “Ultimate Game of the Year” in 2011. As a result of its success and fame, I was curious to play and see what the game was about. At each level, the Portal 2 teaches the player new ways to solve puzzles – whether it is getting a laser to point into a certain direction to open a door, or learning to use the different gels in the game – the player learns to manipulate tools and the space around them to advance to the next level. The concept sounds simple, but the puzzles get pretty complex.
I found myself really studying my surroundings in the game to strategize ways to get objects and move lasers around the room. Since this was my first time playing the game, it took me a while to understand what my task was, and find ways to solve the puzzles at a faster pace. The game really challenged me to think about how to use portals to think critically about how to use the space around me in the game. A few levels in I had to move my companion cube from another area of the room I was in, onto a moving platform, while I could not leave the platform… Without spoiling the puzzle, I’ll say that I really had to think beyond the obvious to place portals in the right place to move the cube. I enjoy the feeling of strategizing ways in order to solve the puzzle. Overall, I enjoyed playing this game because of its unique features and concept and I understand why so many people are in awe about the game.
Using Zombies to Rebuild a Running Grove

Juli James, Sr. Initiative Coordinator
Click to learn more about Zombies, Run!.
This week I started replaying Zombies, Run!, a mobile running game that I spent some time playing when I was just starting a new workout program. In Zombies, Run!, the player is a runner who is sent out on missions to collect supplies and weaponry for a survivor camp after, of course, a zombie apocalypse. There is also a bit of mystery built in for the player, trying to figure out what (or, perhaps who) caused the zombie outbreak, and what is happening in rival survivor camps. The game is a neat experience, and keeps your mind engaged in a story while working out, which can help when building up mental stamina for a new distance running program. It can also genuinely creep you out with zombie sound effects and chases, all while running in what looks like your very own neighborhood.
To play the game, I downloaded it to my iPhone, opened the app and made a few choices: 1) Do I feel like sprinting? Then, zombie chases = On. And, 2) How long do I feel like running? The player can set 30 minute or 1 hour workouts.
I noticed a few updates to the game since I first played. I liked discovering that it is now three seasons long (with each run equaling an episode) and includes a lot of new customization features for workouts. The developers added side missions where the player can pick up supplies in the real world by dropping a pin on the map, create unlimited length runs for supplies, customize interval training workouts, and complete races at various lengths (5k, 10k, 20k). There is also a 5k training plan (for an additional cost) for new runners (or those building up to the 5k distance). It is also important to know that this game can be used for a walking program as well, players do not have to include zombie chases to play the game, and, if a player chose to activate that feature for a walking session, the acceleration from casual walking to speed walking might be enough to evade zombies… (Or, maybe not!)
Role Playing as a Favorite DC Superhero

Mike Garcia, Innovation Lab Designer
Find out more about Injustice: Gods Among Us.
I am playing Injustice: Gods Among Us, from the new developers of Mortal Kombat series. Injustice uses the heroes of the Detective Comics (DC) universe, such as Batman and Superman, and pits them against each other in hand-to-hand combat using their powers, abilities, and tools in each match. The game’s story is an alternate universe where Superman is out of control and Batman must use a time warp device to bring other versions (not corrupt) of iconic DC superheroes to work together try and regain control. The game also has a challenge mode, where the player can fight against a series of random characters to climb the ranks of superheroes or villains.
Getting to play as my favorite superheroes and fighting and winning against my least favorites (cough… Superman…) was what drew me to Injustice: Gods Among Us. In comic books these heroes rarely fight each other, but the question of who would win if they did, interests me. Injustice allows for these fights to happen, and levels out the superpower-playing-field, so to speak. Generally, the game is a fun way to pass time, the rounds go quickly, and are a fun test of either your skills or button mashing abilities (depending on your fighting style). If you are a fan of superheroes, and fighting genre of games, I recommend giving Injustice a go. Play with a friend, and go head to head with your favorite superheroes to settle your debates over who is better.
Share your favorite plays this month with us!
Have you played any of these games? Tell us what you thought of Zombies, Run!, Portal 2, or Injustice: Gods Among Us. We are always looking for new games to play as well, share links to what you are playing right now, too.